design is a process. a game where you make up the rules, twisting, transmuting, translating. sometimes it doesn’t pay to break the rules and sometimes it does. the playmaker controls the game, making it look easy and elegant.
projectdata
client:
düsseldorf university of
applied sciences,
departement of design
design:
andreas uebele
finishing:
silkscreen at düsseldorf university of applied sciences, departement of design
charly janke
awards
german design prize 2011, nominated
the chicago athenaeum, good design graphics award 2009